This racing guide is intended to provide racers and race officials a standard set of technical regulations which will be adhered to. The term race official refers to race officers, support crew, security and camera operators.
The ultimate team based gravlev tournament returns with a brand new format, fresh racing classes to choose from and all set on the beautiful Spectra Ocean Dream Circuit. Many of us are Wip3out, BallisticNG, Wave Race and Jet Moto fans! 💖💙🤍
Our gravlev races are the gold standard sim-like racing experience you can have in Star Citizen. You can expect to see the largest racing teams formed and a professional livestream to create an unforgettable event.
Get ready to Sign Up! Join the ANZIA Event Discord
ASTER is a limited combat gravlev race that pits the Mirai Pulse versus the Origin X1 Force in an epic racing battle across the Spectra Ocean Dream Circuit.
Anyone can sign up to the ASTER combat race. It is not mutually exclusive with any other race.
The ASTER race will be the Spectra Ocean Dream Circuit, a community race track located at Winner's Circle in Arena Commander Free Flight.
Spectra Ocean Dream Circuit SCR.gg Leaderboard
You must sign up and participate as a team of 2 racers. Each of your team members must race in at least 1 of the 2 races.
Your team's combined laps and race time will form your team's overall result on the final standings.
This race has a detailed set of Race Rules that must be followed by all participants.
Incidents are observed and recorded by Race Officials and may give you Penalties.
It is your responsibility as a racer to learn the rules, types of incidents and understand how to serve penalties if they come up in the competition.
To help you plan, these are the sequence of events for the ASTER race.
ASTER is made of gravlev chassis that have pros and cons in combat racing. Each gravlev chassis must be raced by a team at least once in the event, the order of the gravlev chassis is up to the race team.
1985 REC Cost
2779 REC Cost
FEISAR is an amateur non-combat gravlev race of the Drake Dragonfly series, Consolidated Outland Hoverquad and Origin X1 at the Spectra Ocean Dream Circuit.
FEISAR is mutually exclusive with ICARUS so that pro and amateur racers are split between these races.
The FEISAR race will be the Spectra Ocean Dream Circuit, a community race track located at Winner's Circle in Arena Commander Free Flight.
Spectra Ocean Dream Circuit SCR.gg Leaderboard
You must sign up and participate as a team of 3 racers. Each of your team members must race in at least 1 of the 3 races.
Your team's combined laps and race time will form your team's overall result on the final standings.
This race has a detailed set of Race Rules that must be followed by all participants.
Incidents are observed and recorded by Race Officials and may give you Penalties.
It is your responsibility as a racer to learn the rules, types of incidents and understand how to serve penalties if they come up in the competition.
To help you plan, these are the sequence of events for the FEISAR race.
FEISAR is made of the slowest gravlev chassis. Each gravlev chassis must be raced by a team at least once in the event, the order of the gravlev chassis is up to the race team.
1588 REC Cost
851 REC Cost
5141 REC Cost
ICARUS is a professional non-combat gravlev race of the Origin X1 Velocity, Mirai Pulse LX and Aopoa Nox at the Spectra Ocean Dream Circuit.
ICARUS is mutually exclusive with FEISAR so that pro and amateur racers are split between these races.
The ICARUS race will be the Spectra Ocean Dream Circuit, a community race track located at Winner's Circle in Arena Commander Free Flight.
Nox, 0h 6m 28s 499ms by JellyHeadMade
Nox, 0h 6m 29s 587ms by GentlemanJez
Nox Kue, 0h 6m 29s 600ms by Jakodin
Nox Kue, 0h 6m 31s 216ms by EchoBit
Nox, 0h 6m 31s 274ms by Dude3D
Nox Kue, 0h 6m 33s 100ms by DieuNightsman
Nox Kue, 0h 6m 33s 590ms by H3rbie
Nox Kue, 0h 6m 34s 583ms by LensNation
Nox, 0h 6m 35s 289ms by Boltok
Nox, 0h 6m 39s 620ms by MasterSun
Spectra Ocean Dream Circuit SCR.gg Leaderboard
You must sign up and participate as a team of 3 racers. Each of your team members must race in at least 1 of the 3 races.
Your team's combined laps and race time will form your team's overall result on the final standings.
This race has a detailed set of Race Rules that must be followed by all participants.
Incidents are observed and recorded by Race Officials and may give you Penalties.
It is your responsibility as a racer to learn the rules, types of incidents and understand how to serve penalties if they come up in the competition.
To help you plan, these are the sequence of events for the ICARUS race.
ICARUS is made of the fastest gravlev chassis. Each gravlev chassis must be raced by a team at least once in the event, the order of the gravlev chassis is up to the race team.
10844 REC Cost. The Aopoa Nox Kue (13013 REC Cost) is also allowed and a mutually exclusive chassis choice with the Aopoa Nox.
1787 REC Cost
3176 REC Cost
All racers are expected to have read and understand the technical regulations of the event. Questions regarding the regulations should be presented to the race officials before the event.
The race types are as follows.
In Arena Commander, if there is any need to repair or refuel, racers simply respawn in the simulation.
Arrive 5 - 15 minutes before the Discord event start time to be on time for your race. The following are the expected durations of each of the events.
Races in Arena Commander will consist of the following party composition.
Race teams are required for this competition.
3 racers make a team with the exception of ASTER which is made up of 2 racers. All team members must have raced at least once in the event in a vehicle of their own.
All racers must have decided on a racing team name.
In order to promote fairness for all players in the prized tournament, vehicles only available on the pledge store are banned until they are available for purchase in-game with aUEC or REC.
Promotion limited vehicles have the same performance characteristics as their freely available counterparts are an exception to this rule. Specifically, limited vehicles that are allowed for use include the Drake Dragonfly Starkitten.
All vehicles can be modified without restriction with the exception of ASTER's X1 Force which may only equip the K&W CF-117 Bulldog Repeater as its primary weapon.
Vehicles must start in their fully repaired condition with no broken off parts.
Simply being part of the ANZIA Racing Discord is enough to participate, the only requirement is to be able to listen to race officer instructions during the race and respond to mentions in Discord chat before and after the race.
Race officers will ensure all participating racers are on their in-game friend list before the event begins. 30 minutes before the event begins the race director or timer will add you to their party and launch everyone participating into a new server.
The race voice channel will enforce Push-To-Talk. When the race has begun, voice priority must be given to the race officers. Racers may briefly respond to the race officers, but should otherwise remain polite and respectful among the combined official and racer voice channel.
Should racers want their own team voice channel, we recommend layering in an additional VoIP application such as your mobile phone, Discord alt accounts, Guilded, TeamSpeak or Mumble to be running at the same time with separate bindings.
Unlimited use ANZIA Racing Discord invite link: https://discord.gg/anziaracing
The following flag callouts are utilized by the race director and officials:
The race will begin by using a formation lap to give racers a flying start. Racers will self deliver to the start line. When racers are in their designated grid position and race officials are ready to start, the vehicle in pole position will begin a partial lap and guide all racers at a fixed speed govened by their strafe down and forward input to the start line.
Racers will be single file formation. The distance you must maintain from the vehicle in front of you is 200 meters minimum.
All vehicles must maintain course on the track during the formation lap. When the race director says "Green Flag", your speed can be unrestricted and the race begins.
The ASTER combat race is under armistice (no weapons allowed) until they have passed Checkpoint 4 and the race is under the Green Flag. Armistice resumes when you finish your race.
Racers must make every reasonable effort to act safely on the track at all times, cause no intentional collisions and may not leave the track without a justifiable reason and must pass when it is safe to do so.
In the event of a major crash the race director will call "Yellow Flag" which means all vehicles must reduce their speed to the combined strafe down and forward speed of the bike and overtaking is prohibited due to danger on the track. All racers must drive in single file formation to maintain positions.
Everyone that isn't racing must stay clear of the path of the racers.
All participants are required to avoid causing incidents. Incidents will be observed and recorded by the race officers, see section Incidents for more details.
In the event of your character's death during the race, briefly voice your RSI Handle and the nature of the incident such as ".. Ship Destroyed", you may respawn and return to the track to rejoin the race.
You must retrieve a vehicle that is whitelisted for the race and then inform the race director with a quick voice message of your RSI Handle and ".. re-joined the race".
The objective is to get the most laps as a team. The team that places the most combined laps and shortest race time determines your team's overall result on the podium.
The vehicle placed in first will be the one having covered the scheduled distance in the shortest time, or, where appropriate, passed the finish line in the lead at the end of the race while on their white flag lap.
All classes will be classified taking into account the number of complete laps they have covered, and for those which have completed the same number of laps, the order in which they crossed the finish line.
Classifications will appear on the live standings after the race director has approved it, or they will be published at the end of the race.
Live classifications include: (DNS) Did Not Start, (DNF) Did Not Finish and (DSQ) Disqualified.
Arena Commander starting grids will be based on your qualifying results.
A qualifying period will be held for SCR.gg submissions as well as a qualifying race to improve your starting position in the races as a team. Placement on the championship grid will be determined by your team's combined lap times of the SCR.gg qualifying period as the first tier of the start grid. A second tier of qualifying position can be earned by competing in a live qualifying race.
Qualifying has the following requirements:
Incidents will be reviewed through the combined race official video footage, streamed footage and other material evidence and will be judged by the race director and race officers.
We encourage racers to record their own footage as it will be helpful in determining how desync and other issues affected the incident, but it's not mandatory.
Any of the penalties will be imposed on any racer who is judged to be out of place before the standing start countdown from the race director is given.
The track limit is defined on the track map as the "white line". The track also includes the re-join lane. A racer is defined to have left the track limits if:
In the event of the above, the race director or an officer will issue a warning to the racer and direct the racer to rejoin the track limits. Continued violations may result in further penalties at the discretion of the race director and the officers. Details of penalties available to the race director to issue are noted in the penalties section.
Racers are expected to navigate the course described by the track map. Each mandatory checkpoint must be navigated through end to end.
Failure to do so can result in the following penalties being issued by the race directors and their officers:
Racers are expected to drive with care and consideration for other racers.
Please avoid the following:
Penalties for such actions will be at the discretion of the race director and will depend on the severity of the incident in question. Details of penalties available to the race director to issue are noted in the penalties section.
During the race, an accident may result in your vehicle being destroyed. In such an event, you will be able to re-join the race via the re-join lane.
Racers and officials are able to report race incidents to the race director which may have breached the rules of the event or created an incident. Reporting during the event should follow this format:
Incidents are assessed by the race director and officers. Incidents will be assessed during the race and an appropriate action will be taken (details noted in the penalties section). Incidents can also be reviewed after the event. If penalties are applied for these incidents, a time penalty will be imposed on the racer's final race time.
If it is determined by the officials that no incident occurred or if there is a lack of evidence regarding the incident, no action will be taken.
A log of reported incidents and the actions taken will be made available after the race.
Decisions made by the race director during the race are final and must be followed by the affected participants. If not followed, additional penalties including disqualification can be applied.
Incidents that are the result of servers (desync) are unfortunately not able to be easily addressed and will be seen as a racing incident.
The following penalties are available to the race director and officers. These penalties can be applied at their discretion.
A racer can be warned regarding their actions and reminded of the rules. If the racer receives multiple warnings, additional penalties can be applied. They are usually caused by small errors or unintentional breaches of the rules.
Issued when a racer has skipped a mandatory checkpoint. If issued significantly after the mandatory checkpoint has been passed the racer will be asked to pass through the entire checkpoint once again. If unable to be completed before the end of the race an appropriate time penalty per class will be applied to the racer's finishing time.
The racer will be asked to to pass through the pit line and not make a pit stop. If unable to be completed before the end of the race an appropriate time penalty per class will be applied to the racer's finishing time.
The racer will be directed to hold position off track near the start / finish line and will only be allowed to continue the race on the direction of the race director or a race officer. Time for this penalty will be determined by the nature of the incident and at the discretion of the officials.
Only used as a last resort. If a racer has ignored race direction calls.
Only used as a last resort. If a racer has shown a complete disregard for the rules they will be issued with a disqualification (DSQ).
In the event of a 30000 Error or "30K" during the race, the race director will call "Red Flag" and the race will be restarted from scratch based on available race data.
A CRUX Star is a unique award at ANZIA Racing, they represent the four brightest stars in the southern cross star constellation in the southern hemisphere of Earth. Only one team and consistent players in that team are awarded a CRUX Star every year. They are awarded to the fastest team and best combat pilots or drivers after they have placed the highest in all relevant competitions and designated classes that year. The requirements to earn a CRUX Star award follow.
The race official team will be made of the following composition:
A minimum of two race officials must video record the event to help track racer positions.
All race officials are required to stream or video record their assigned checkpoints and point of views.
Cheating in the game, crashing this event or griefing in Arena Commander private lobbies in the Star Citizen Alpha is not permitted, and not welcomed in this non-combat racing event. You will be reported by all the race participants and officials with multiple perspectives of your actions to Cloud Imperium Games.
For clearly defined key points on this, please refer to the official Cloud Imperium Games Rules of Conduct.
Rules of Conduct Terms of Service Reporting Player Misconduct